Truly, it seems we’re that close to getting an equivalent of GoldHEN on the PS5.Īlthough FPKG support is limited to PS4 games at the moment, the 60FPS patches also work on PS5 games (provided you own a legit copy of the game, obviously, since PS5 FPKGs are not possible currently).
This means you get to play PS4 games on the PS5, possibly with cool 60FPS (or even 120FPS) patches and other mods from the likes of illusion.
Specifically, Sleirsgoevy’s hacks now enable PS4 FPKG support on the PS5, which means PS4 Homebrew and err, PS4 “backups” are now a reality on PS4. While Sleir’s system currently only runs on PS5 Firmware 4.03 due to how the offsets have to be manually found in each firmware (a tedious work), there is hope that this could eventually be ported to other Firmwares. Hackers have turned to bypassing its mitigations instead, and it seems Sleirsgoevy’s attempts are being the most successful so far, the hacker being able to find where critical functions are located thanks to clever guesswork, and patching them at runtime with his Prosper0 debugger and associated hooks. There are exploits for earlier versions of the PS5 Hypervisor, but they are not public. In concrete terms, the exploit gave us read/write in kernel data, but not in the kernel itself, due to eXecute Only Memory flags and tight control by the hypervisor.